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Creative - CGI Artist
Minneapolis, Minnesota  |  Remote
Contract Position
It appears that you have already applied to this job.
Applied on October 21, 2021
Job Id #49216 Posted July 22, 2021

Job Description:-

  • Play a significant role in developing emerging 3D design and development capabilities that will increase user adoption across our enterprise.
  • As a 3D Technical Artist, you will work directly with a set of IT engineers and business users to accelerate the delivery of 3D design, development and automation. 
  • Your vast knowledge of 3D applications will aid the development of internal services such as transcoding, rendering, validation and simulation.
  • We are a highly collaborative agile environment with tech development teams on an assortment of projects where you will be involved in the entire lifecycle. 
  • This includes developing scripts using Blender, Python, Javascript and Maxscript for 3D applications such as 3dsMax, Clo, Unreal and Blender. 
  • You will also work on applied 3D research, 3D visualization and interactive content projects in which you will both validate emerging technologies and apply industry standards. 
  • Expand your impact by assessing team member and business partner capabilities in order to develop and deliver relevant 3D learning experiences and ensure that content created meets our 3D standards.

About You:

  • 2-4 year CGI, 3D, design related degree or equivalent experience
  • 10+ years of experience, in a broad range of 3D roles, including a technical artist and/or pipeline engineer in the VFX, 3D animation or gaming industries
  • Demonstrated practical experience working in 3D visualization including product, applying a variety of skills that may include: 3D Rendering, Animation 2D and 3D, Modeling, Digital Sculpting, Lighting, Compositing, Runtime Asset Creation, Texturing, fur/ hair setup
  • 3D Expertise/ experience with a variety of 3D modeling and visualization software that may include: 3DS Max, Vray, Marvelous Designer/Clo3D, Zbrush, Substance Painter/Designer, Solid Works, Rhino, Keyshot, Unity and Unreal
  • 3D Custom 3D Tool Development experience in a team environment. MaxScript, MEL, Python, Javascript and source control (Git)
  • Deep understanding of the technology and techniques relevant to the department disciplines (digital workflows, simulation, physics, shading, rendering technologies).
  • Familiarity with Physically Based Rendering (PBR) material creation in Substance Painter/Designer/Stager, Alchemist, and within the GLTF format.
  • 2D Expertise/ experience with a variety of 2D design software: Photoshop, Illustrator, InDesign
  • Understanding of procedural workflow (Shader, Model, Animation, Effects)
  • Experience in physical product design development and/ or manufacturing
  • Accountable; have well-developed project management skills, verbal and written communication skills and foster positive, collaborative relationships
  • Have a growth mindset; are resilient and adaptable

Horizontal is proud to be an Equal Opportunity and Affirmative Action Employer. We seek to provide employment opportunities to talented, qualified candidates regardless of race, color, sex/gender including gender identity and/or expression, national origin, religion, sexual orientation, disability, marital status, citizen status, veteran status, or any other protected classification under federal, state or local law.

In addition, Horizontal will provide reasonable accommodations for qualified individuals with disabilities. If you need to request a reasonable accommodation in order to complete the application or interview process, please contact

All applicants applying must be legally authorized to work in the country of employment.


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Horizontal is proud to be an Equal Employment Opportunity/Affirmative Action Employer providing a drug-free workplace.


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